- Brand Promotion Throught Computer Games on the Example of Second Life
Object's details: Brand Promotion Throught Computer Games on the Example of Second Life
PDF
Structure
Studia Ekonomiczne - Akademia Ekonomiczna im. Karola Adamieckiego w Katowicach.
Description
- Title:
- Group title:
- Creator: ;
- Contributor:
- Subject and Keywords: ; ;
- Subject Headings: ;
- Description: ; ;
- Publisher:
- Place of publishing:
- Date:
- Resource Type:
- Format:
- Resource Identifier: oai:www.sbc.org.pl:160386
- Relation: ;
- Language:
- Oryginal in: ;
- Digitization:
- Published by:
Object is located in the collections:
Additional information
- Creation date: 2015-06-26
- Last modification date: 2023-05-25
- Content object's number of views: 486
- You could also download the object's description in these formats: ;
- Historical Text Recognition:
See also
Aktualne problemy i wyzwania w branży gier wideo
Creator:Sobociński, Maciej; Chłąd, Mateusz; Lewandowska, Kinga
Date:2016
Type:czasopismo
Contributor:Witczak, Olgierd. Red.; Mitręga, Maciej. Red.
Games on Social Networks and the Promotion Within
Creator:Mago, Zdenko
Date:2014
Type:czasopismo
Contributor:Bajdak, Andrzej. Red.
Collaboration and trust-building in open innovation community
Creator:Latusek-Jurczak, Dominika; Prystupa‐Rządca, Kaja
Date:2014
Type:artykuł
Social computer games as a marketing channel for creating and meeting virtual needs. An example of second life
Creator:Hofman-Kohlmeyer, Magdalena
Date:2018
Type:artykuł
Forms of promotion in computer games. An example of Second Life
Creator:Hofman-Kohlmeyer, Magdalena
Date:2018
Type:artykuł
Courtly Love in Digital Games : The Rhetoric of Emotional Labor in Selected Interactive Narratives
Creator:Bednorz, Magdalena
Date:2023
Type:rozprawa doktorska
Contributor:Drong, Leszek. Promotor; Sarnek, Marcin. Promotor pomocniczy
Problem analizy płynności sektora producentów gier wideo w Polsce
Creator:Rydzewski, Rafał
Date:2018
Type:czasopismo
Contributor:Rudny, Włodzimierz. Red.; Żak, Katarzyna. Red.
Działania marketingowe w wirtualnym świecie second life – przegląd literatury
Creator:Hofman-Kohlmeyer, Magdalena
Date:2017
Type:artykuł